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Will Power Wwe 2k15 2k Showcase

2014 video game

2014 video game

WWE 2K15
A picture of John Cena is seen on a white background with a red striped line in the middle. The game's logo appears on the top.

Cover art featuring John Cena

Developer(s) Yuke's[a]
n-Space (mobile version)
Publisher(south) 2K Sports
2K Games
Series WWE 2K
Platform(s)
  • PlayStation 3
  • PlayStation 4
  • Xbox 360
  • Xbox One
  • Microsoft Windows
  • Android
  • iOS
Release
  • PlayStation three, Xbox 360
    • NA: October 28, 2014
    • Eu: Oct 31, 2014
  • PlayStation 4, Xbox One [1]
    • NA: November 18, 2014
    • Eu: November 21, 2014
  • Mobile
    • NA: April 16, 2015
  • Microsoft Windows [two]
    • NA: April 28, 2015[3]
Genre(s) Sports
Mode(south) Single-histrion, multiplayer

WWE 2K15 is a professional person wrestling video game adult by Yuke'south and published by 2K Sports for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows. It is the sequel to WWE 2K14, and was succeeded by WWE 2K16. It was released on October 28, 2014, in N America and on October 31, 2014, in Europe for last generation consoles and released on November 18, 2014, in North America and on November 21, 2014, in Europe for current generation consoles. Information technology was released for Microsoft Windows on April 28, 2015, and was the outset WWE game to exist released on the platform since WWE Raw, which was released in 2002.[2] [iii] It is the commencement game in the series to use the new WWE logo since information technology was introduced earlier in 2014, which was originally used every bit the logo of the WWE Network.

The game is based on the professional person wrestling promotion WWE and WWE 2K15 serves as the first game in the serial to signify the "new generation", placing a heavy emphasis on traditional and more relaxed gameplay, unlike the arcade-similar gainsay prominent in previous installments. It as well adds several new features to complement the primary theme based around naturalism, calculation a new chain grapple organization at the beginning of matches, slowing the pacing of the matches and adding a new stamina bar to reflect and portray the quality of matches produced on WWE television set.

Gameplay [edit]

WWE 2K15 signifies as the start of a "new generation", which focuses on turning the franchise into a true wrestling game rather than "a fighting game with WWE Superstars in it." The new chain wrestling mini-game has been implemented (sectional to current generation consoles and PC merely) to make matches play out more realistically. Pressing the grapple button at the beginning of the match volition initiate a collar-and-elbow tie up. At the beginning of the tie upwards, each opponent volition press one of iii confront buttons to place their opponent into a side headlock, a wrist lock or a waist lock with a rock-paper-pair of scissors style result. (Headlock beats Wrist lock, Wrist lock beats Waist lock, Waist lock beats Headlock.) Whomever wins will place their opponent in the corresponding hold, while both players rotate the correct analog stick (space + movement keys on PC) to find a "sweet spot". If the attacker finds it first, they'll perform a move, if the defender finds it commencement, they'll proceeds the upper manus. Additionally, the attacking wrestler can strike or wrench the opponent'south limb, making it harder for them to discover the sweetness spot. This mini-game only happens two-3 times during the match and can be turned off via the options menu. Strikes have returned to their normal speed, with the improved standoff and selling animations from the opponent. Unlike in previous games, superstars will not stand up immediately, after taking a bump or slam.

This game also introduces the three-tier stamina meter, which controls the pace of a match. Through each motion the actor performs, peculiarly striking and running, will drain the stamina meter. During the outset tier, the wrestler will exist full of energy and perform moves hands. During the second tier, the wrestler volition begin to tedious down. In the third tier, the wrestler will exist completely exhausted, even being unable to perform their finishing moves should information technology drop likewise low. The stamina meter can also be turned off or adjusted to drain more slowly, and will slowly regenerate every bit long as a meter is non depleted. The game'due south submission system has been revamped. The "Breaking Signal" estimate has been replaced with a two office round gauge. The mechanic of the organization remains mostly the same, simply players but accept to mash a unmarried button rather than all four. Wake-upward taunt finishers are now known as "Charged Finishers" which combines the taunt & finisher into a unmarried animation by pressing and belongings the finisher button when the opponent is grounded then releasing information technology when they're on their feet (whereas on PC, holding the key is not necessary). Signature moves can now exist stored every bit well. Catch and Catapult finishers accept also returned. Both fighting styles and skill sets take been brought in to ensure that the characters conduct more than similar their existent-life counterparts. For example, loftier flyers like Rey Mysterio will non practise power moves and will focus on diving and springboard moves while giants like Large Evidence cannot climb the turnbuckle and will focus on ability moves. Superstars who cannot climb to the tiptop rope can climb to the second rope and evangelize moves such equally Bret Hart'due south elbow drop or Big Bear witness's slingshot body splash.

Gameplay on the PlayStation 3 and Xbox 360 versions remains largely the aforementioned pattern as previous entries in the series. However, new rosters, new arenas, new championship titles and new contents have been introduced.

Story modes [edit]

2K Showcase [edit]

On August four, 2014, IGN revealed that the game will feature a historical mode, which focuses on past WWE rivalries.[four] Called the "2K Showcase", the story manner is like to WWE 2K14 's 30 Years of WrestleMania fashion in that it focuses on historical events, just will be more like the Attitude Era manner in WWE '13 where it emphasizes specifics rather than generalities. The fashion goes into more depth, giving a more detailed look at personal rivalries, treating them as mini-documentaries, with in-match cut scenes and historical objectives to complete.

The 2K Showcase features 33 matches in total and is highlighted past 2 rivalries. The first rivalry "Hustle, Loyalty, Disrespect" is between John Cena and CM Punk from 2011 to 2013. The rivalry started with Punk offset to insubordinate against Vince McMahon and the way he ran the company and later when he claimed he did non earn the respect he deserved. The rivalry ends with CM Punk's defeat past John Cena at Raw.

The 2d rivalry "Best Friends, Bitter Enemies" chronicles the feud between Triple H, Shawn Michaels and the wrestling stable Evolution. The showcase begins at SummerSlam (2002) and covers various matches from Raw and PPV's catastrophe with Triple H defeating Shawn Michaels at Bad Blood 2004 in a Hell in a Jail cell match.

The 2K Showcase also allows players to unlock diverse arenas, wrestlers and attires from each rivalry period, including Triple H's 2003 and 2004 attire and the stable Evolution from 2004.

DLC Content Showcases [edit]

WWE 2K15 has 3 additional Showcases, which were available equally DLCs. "One More Match" features the rivalry between Christian and Randy Orton during 2011, focusing in on Christian's quest for the World Heavyweight Championship.

"Hall of Hurting" features Mark Henry's domination through 2011 and early on 2012 and his path towards winning the World Heavyweight Championship and his brief resurgence challenging for the WWE Championship in early on 2013.

"Path of Warrior" focuses on the career of The Ultimate Warrior, chronicling in on the rise of The Ultimate Warrior during the 1980s, commenting on the passing of the torch that Hulk Hogan demonstrated at "WrestleMania Half-dozen" and detailing Warrior's legacy within the WWE.

MyCareer [edit]

The game also has a "MyCareer" mode like to NBA 2K15. Players accept on the role of a Superstar made in the Creative Suite and follow the evolution of their WWE career, from the WWE Functioning Center and NXT to the main issue at WrestleMania, then your career is simulated 15 years into the time to come where you have place in one final match. This is the first time that the WWE 2K series features a Career mode and the start for the series overall since SmackDown vs. Raw 2010. Designed to be a branching, just linear, storyline in which players actions take effects on the future, MyCareer is reminiscent to story modes of earlier SmackDown games and WWF No Mercy in which decisions affected outcomes. The style also features a morality system to allow players to determine whether they want to play every bit a confront (fan favorite) or a heel (rule breaker) with each pick having an issue on the meter. There is likewise a 1-5 star match rating organization that rates matches based on technique, pacing and momentum, with squash matches getting lower ratings and dorsum-and-forth matches getting higher ratings. Wins and losses have little effect on match ratings with the goal beingness to put on the all-time friction match possible. This mode is exclusive to the PlayStation four, Xbox I and Microsoft Windows versions of the game.

PlayStation 3 and Xbox 360 exclusive modes [edit]

Who Got NXT [edit]

Replacing MyCareer on PlayStation 3 and Xbox 360 is a mode called "Who Got NXT?" which is a story fashion focusing on upwards-and-comers from NXT: Adrian Neville, Bo Dallas, Corey Graves, Rusev and Sami Zayn, the 5 playable NXT Superstars in the game.[5] The NXT Arrival arena was also exclusive to the PS3/360 version of the game.

Proving Ground [edit]

Designed to exist the spiritual successor to "Defeat The Streak" from WWE 2K14, Proving Ground pits players against John Cena, the top guy in WWE. This mode is just unlockable after completing the "Who Got NXT?" mode. The histrion will choose ane of the 5 playable NXT Superstars to face Cena in a one-on-one lucifer with a 30-minute fourth dimension limit. Defeating Cena with all 5 NXT stars will unlock the unabridged roster (including created Superstars) to play the mode with.

Artistic Suite [edit]

Several features that were present in previous games like: Story Designer, Create-A-Finisher and Custom Soundtracks were removed from the PlayStation 3 and Xbox 360 versions for unknown reasons nor are they present on next gen consoles though Create-A-Diva, Paint Tool, Create-A-Championship & Create-An-Arena are still available on last gen.

"Create-A-Superstar" has returned with only 25 available slots for the Xbox One, PlayStation 4 versions while the PC version has fifty slots when the role player updates the game on Steam.[6] Superstar Heads has been reworked to allow all in-game wrestlers to be fully editable for the outset time since WWE Raw 2, creating or editing a superstar takes upward a slot. The pigment tool has been removed on Xbox Ane, PlayStation 4 and PC and replaced with a new feature called "Superstar Studio" that allows players to import custom logos and fully edit or alter a superstar attire.

Visuals and audio [edit]

The PlayStation 4, Xbox One and Microsoft Windows versions of the game feature the same face and body scanning tech that was used for NBA 2K14 to ensure that the models look as close to their real-life counterparts as possible.[7] Textures for clothing, beards & long hair have been updated, with 2K creating an entirely new development tool to more realistically portray beards.[8] Yet, the PlayStation 3 and Xbox 360 versions accept like graphics to its predecessor, but with improved clothing textures and a new lighting system that lessens the smooth from the superstar models.[9] The PlayStation iv and Xbox One versions are displayed in 1080p resolution and take an improved frame rate.[10] Visual Concepts motion captured wrestlers performing their moves in an bodily WWE ring over the form of 40 days with the sound of each crash-land being recorded to ensure that it sounds like the actual move rather than using generic sounds of someone hit the mat.[4] [11] The game has 5 times the amount of animation data than the previous game.[4] Michael Cole and Jerry Lawler recorded new commentary, with approximately 30 hours of new commentary per commentator. The commentary was recorded with Cole and Lawler in the room at the aforementioned time to create more natural conversations and banter.[7]

Soundtrack [edit]

WWE 2K15: The Soundtrack
WWE 2K15 Soundtrack.jpg
Soundtrack anthology past

various artists

Released October 21, 2014[12]
Characterization
  • WWE
  • Atlantic
Producer
  • Craig Kallman (exec.)
  • Neil Lawi (exec.)
[12]

For the showtime time since Smackdown vs. Raw 2010, WWE 2K15 features a licensed soundtrack. WWE 2K15: The Soundtrack was curated by John Cena. Information technology consists of music from a diverseness of artists from various music genres including hip-hop, rock, and state. In add-on to the songs from the soundtrack, the game too includes iv additional songs. The album version features 2 exclusive songs by Cena and Wiz Khalifa.[13]

In-game soundtrack [edit]

  • Avenged Sevenfold – "This Means War"
  • Dizzee Rascal featuring Teddy Sky – "Heart of a Warrior"
  • Florida Georgia Line featuring Luke Bryan – "This Is How Nosotros Roll"
  • Rise Confronting – "Nil Visibility"

Releases [edit]

In July 2014, information technology was announced that Sting would exist the game's pre-order bonus as two playable characters: One beingness the black and white Crow-inspired persona and the other being his surfer gimmick with the blond flattop hairstyle.[fourteen] A collector's edition of the game was announced on Baronial 4. It includes premium packaging, a collectable art card manus-signed by Hulk Hogan, an exclusive Funko "Hollywood" Hulk Hogan vinyl figure, a piece of the ring sail from Hogan's appearance on WWE Mon Dark Raw on March 10, 2014, two playable pre-order launch-exclusive Hulk Hogan characters (nWo "Hollywood" Blob Hogan and modern day Hulk Hogan), and the two playable Sting characters. A full of 25,000 collector'southward editions were made available for PlayStation iv and Xbox One.[xv] CM Punk'due south inclusion in the game caused legal issues before release, as Punk had walked out of the visitor by release, however, 2K and Punk reached an agreement before release.[sixteen]

PlayStation 4 and Xbox I [edit]

The PlayStation iv and Xbox One versions of the game were delayed 3 weeks from their original October 28 release engagement.[17] 2K stated "The additional development time enables our talented teams to ensure the WWE 2K15 next-gen experience fully meets our expectations."[18] The next gen versions were released on November xviii, 2014.

Microsoft Windows [edit]

On April 21, 2015, WWE announced an upcoming Windows PC release in Spring of 2015.[two] A calendar week later, 2K announced the release appointment of Apr 28, 2015.[3] This marks the commencement game in the WWE 2K series to be released on PC, every bit well every bit the first WWE game to be released on PC since WWE Raw which was released in 2002. All previously released downloadable content was included at no extra cost, except Paige, who was exclusive to the Season Pass.[19] The PC version is similar to the PlayStation four and Xbox One versions, featuring MyCareer and 2K Showcase game modes. The PC version is exclusive to Steam, with no retail release planned.[20]

Mobile [edit]

A version of the game for mobile devices, adult past n-Infinite, was released for Android and iOS on April 16, 2015.[21] 2K called it the "first simulation-based WWE video game for mobile devices".[22] The mobile version features 10 playable superstars, 3 lucifer types, full entrances & move sets, create a superstar, live multiplayer and a career style.[23] In July 2015, an update was released that improved controls and responsiveness.[24]

Downloadable content [edit]

On October fourteen, 2014, it was announced that the batch of upcoming DLC will include the "Accelerator", which unlocks all in-game content, and three boosted rivalries for the 2K Showcase mode. "One More Match", which chronicles the feud between Christian and Randy Orton from 2011, was the beginning added aslope "Hall of Pain", which highlights Mark Henry's domination from 2011–2013, and "Path of the Warrior", which is the career retrospective of WWE Hall of Famer The Ultimate Warrior.

The "One More Match" DLC adds Christian and Edge as playable characters. The "Hall of Pain" DLC awards the actor The Great Khali and unmasked Kane every bit playable characters. Too, additional attires are added for Marking Henry, Big Show, Sheamus, Randy Orton, Daniel Bryan and The Usos. "The Path of Warrior" DLC includes another attire for The Ultimate Warrior and adds Hulk Hogan, Rick Rude, Andre The Behemothic, Col. Mustafa, General Adnan, Sgt. Slaughter, Honky Tonk Man and "Macho Man" Randy Savage every bit playable characters.

Various packs were available at unspecified dates with Superstars, Legends, managers, and new moves included. The first pack available was the "NXT Inflow" DLC, which added The Ascension, Adam Rose, Emma and John "Bradshaw" Layfield every bit playable characters. The 2d pack added was the WCW Pack DLC which added WCW legends Fit Finlay, Lord Steven Purple, Bam Bam Bigelow, Diamond Dallas Folio, and Lex Luger.[25] All the DLC packs were freely included for the PC version of the game, except for Paige, who was an sectional addition to the Season Pass.[2] [xix]

On July 27, 2015, the pre-order Hulk Hogan DLC was removed from sale on PlayStation Network and Xbox Games Store following the controversy surrounding racist remarks made by Hogan,[26] [27] and so afterward 4 years it was announced that Hogan volition return for WWE 2K20 in 2019.

Season Pass [edit]

The Season Pass includes all three 2K Showcase story manner DLCs, the Accelerator DLC, and exclusive access to WWE Diva Paige.[28]

Reception [edit]

WWE 2K15 received "mixed or boilerplate" reviews across all platforms, co-ordinate to review aggregator website Metacritic.[29] [30] [31] [32] [33]

PlayStation iii and Xbox 360 [edit]

IGN gave the PlayStation three and Xbox 360 versions a 5.9 out of 10, saying: "WWE 2K15 is like seeing Brock Lesnar going from breaking The Undertaker's streak to losing to Hornswoggle during the pre-show in back-to-dorsum WrestleManias. Not only is information technology surprising, it'due south also pretty sad. I would frequently grab my copy of last year'due south grappler with the intent to quickly bank check some changes, only to find myself reluctant to switch back due to the far better roster and single-actor experience. Practise yourself a favor, save your money, and buy WWE 2K14. The small-scale improvements to combat and commentary in 2K15 don't even come up close to making upwards for what was lost."[xl] Game Informer gave the game a 7 out of ten, stating "This version of WWE 2K15 works if yous're not planning on buying a new-gen console anytime soon... Custom creators, on the other manus, might also continue to build up their creations on 2K14.[35]

PlayStation 4 and Xbox Ane [edit]

IGN gave the PlayStation 4 and Xbox One versions a 7 out of x, stating "WWE 2K15 on PlayStation 4 and Xbox I doesn't quite meet the expectations set by previous entries in the series. While the wrestlers wait amazing and the combat feels significantly better, "MyCareer" manner is an absolute slog and everything else has been done better in previous years. Between the narrower historical mode, the shuttered creation suites, and the dearth of combat options for bigger groups, WWE 2K15 has lost some of the tools that brought previous entries to the main issue."[39] Eurogamer gave the game a three out of 10, stating "WWE 2K15 is a kick in the teeth. Graphically assured as information technology is, almost every other element of the 15-year-old series has been cut dorsum, tampered with pointlessly or outright ruined. The serial hasn't been skillful for a long fourth dimension at present, simply this year is the starting time information technology's been actively bad. The expect for a great new WWE game continues."[34] Hardcore Gamer gave the game a 3/v, proverb "some players may pine for the older days of this franchise, where gameplay was frenetic and fast-measured. WWE 2K15 steps away from that methodology, and in turn delivers a much more than deliberately-paced game, and one that is more intent on providing an accurate, one-to-one recreation of the drama that goes down in the squared circle."[43]

Microsoft Windows [edit]

PC Gamer gave the Microsoft Windows version of the game a 67 out of 100, calling the game "a capable effort to recapture the magic of WWE, let down past the decision not to update any unmarried chemical element of the console versions."[41] Stone, Newspaper, Shotgun stated "It'due south a disappointing game," calculation "WWE 2K15 is a lot like the WWE itself – burying its female performers, mishandling its roster, screwing upwardly its own booking and failing to plant characters".[44] GameWatcher gave the game a 7.5 out of 10, stating "different the game's release on consoles, the presence of mod support ways that WWE 2K15 will actively evolve over time on PC. Until the modern community flourishes yet and assuming the game's crude edges prove tolerable, WWE 2K15 remains an enjoyable wrestling yarn the likes of which PC players haven't been graced with in, well, forever. Maybe not the best there was or the best there is and certainly not the best there e'er will be then, merely it's a skillful start all the same and after all, legends have been fashioned from less."[42]

Mobile versions [edit]

Pocket Gamer gave the mobile version a 7 out of 10, commenting that it is "a pretty solid experience, and it flourishes the deeper you go into information technology", while criticizing the price of the game.[45] Gamezebo rated information technology three.5 out of 5 stars, praising the graphics, multiplayer and controls only lamenting the overall lack of content.[46] Engineering Tell gave the album a "D" rating, calling it "a lazy, unresponsive, and completely shallow experience"[47] 148 Apps gave a 4 out of five stars rating and called the game "surprisingly complex".[48] Game Informer stated the game is "a blank-bones, yet mechanically functional mobile title" and said it laid down a good groundwork for the side by side game.[49]

Sales [edit]

In December 2014, it was appear that WWE 2K15 had outperformed WWE '13 and WWE 2K14 in the same holiday sales fourth dimension menstruum.[l] As of August 2015, WWE 2K15 has shipped over iii one thousand thousand copies.[51]

Come across likewise [edit]

  • List of licensed wrestling video games
  • Listing of fighting games
  • Listing of video games in the WWE 2K Games series
  • WWE 2K

Notes [edit]

  1. ^ Additional work by Visual Concepts.

References [edit]

  1. ^ "New release date for WWE 2K15 on next generational consoles". WWE 2K. September 16, 2014. Archived from the original on Nov 30, 2014. Retrieved September 16, 2014.
  2. ^ a b c d "WWE 2K15 arrives on Windows PCs". WWE . Retrieved August 27, 2015.
  3. ^ a b c "WWE 2K on Twitter". Twitter . Retrieved August 27, 2015.
  4. ^ a b c Vince Ingenito (August four, 2014). "WWE 2K15: Story, Career Modes, and More Revealed – IGN Kickoff". IGN . Retrieved October seven, 2015.
  5. ^ "Who Got NXT? fashion debuts in WWE 2K15". WWE. October 21, 2014. Retrieved October 21, 2014.
  6. ^ "WWE 2K15 Q+A reveals". TheSmackdownHotel.com. October 29, 2014. Retrieved October 29, 2014.
  7. ^ a b "E3 2014: WWE 2K15 Showcases the Ability of NBA 2K Tech". GameSpot . Retrieved October 7, 2015.
  8. ^ "'WWE 2K15' Producer Explains New 'Beard Tech' And Adjusting To Current-Gen Consoles". Design & Trend . Retrieved October vii, 2015.
  9. ^ Damian Seeto (July 11, 2014). "2K Gives Insight On WWE 2K15's Graphics For PS3 And Xbox 360 – Attack of the Fanboy". Attack of the Fanboy . Retrieved October 7, 2015.
  10. ^ "WWE 2K15 Confirmed 1080p On PS4 And Xbox One". cinemablend.com. October 25, 2014. Retrieved Oct vii, 2015.
  11. ^ Colin Campbell (September 3, 2014). "See the wrestlers of WWE 2K15 grappling with motion capture". Polygon . Retrieved October 7, 2015.
  12. ^ a b "Various – WWE 2K15: The Soundtrack (File, Album) at Discogs". Discogs. Retrieved July 10, 2017.
  13. ^ Pereira, Chris (October thirteen, 2014). "Arraign John Cena if You Don't Similar WWE 2K15's Soundtrack". Gamespot. Retrieved March 30, 2015.
  14. ^ "Sting Debuts in WWE 2K15". WWE. July fourteen, 2014. Retrieved July 15, 2014.
  15. ^ "2K Games Reveal Details Behind Hulk Hogan's WWE 2K15 Collector'southward Edition". wrestlingnewssource.com. Baronial 4, 2014. Retrieved September 6, 2014.
  16. ^ Crossley, Rob (September 9, 2014). "Legal Discussions Underway Over CM Punk's Inclusion in WWE 2K15".
  17. ^ Owen S. Good (September 16, 2014). "WWE 2K15 delays PS4, Xbox One release until Nov. xviii". Polygon . Retrieved August 27, 2015.
  18. ^ "WWE 2K15 Delayed on PS4 and Xbox One". IGN. September 16, 2014. Retrieved August 27, 2015.
  19. ^ a b Damian Seeto (April 26, 2015). "WWE 2K15 PC Won't Be Getting Paige – Attack of the Fanboy". Assault of the Fanboy . Retrieved Baronial 27, 2015.
  20. ^ Damian Seeto (Apr 24, 2015). "WWE 2K15 PC Is Steam Sectional; No Retail Release Planned". Attack of the Fanboy . Retrieved August 27, 2015.
  21. ^ "2K announces new WWE 2K mobile game". WWE . Retrieved September 26, 2015.
  22. ^ "WWE 2K at present available on iOS and Android". WWE . Retrieved September 26, 2015.
  23. ^ Brian Mazique. "WWE 2K15 Mobile: Info on Release, Roster, Features, Modes and Available Devices". Bleacher Report . Retrieved September 26, 2015.
  24. ^ "'WWE 2K' Just Got a Big Update, Improves Controls and Responsiveness". TouchArcade. July 17, 2015. Retrieved October 7, 2015.
  25. ^ "WWE 2K15 downloadable content details". IGN. Oct 21, 2014. Retrieved October 21, 2014.
  26. ^ "WWE 2K15 DLC: Hulk Hogan DLC Existence Removed From PSN, Xbox Store". iDigitalTimes. July 27, 2015. Archived from the original on Baronial 20, 2015. Retrieved August 25, 2015.
  27. ^ "Roddy Piper's Odd Talk Show Appearance Video, Hulk Hogan DLC Removed From WWE 2K15 Shop". WrestlingInc.com . Retrieved August 27, 2015.
  28. ^ "WWE 2K15 flavor pass details". IGN. October 21, 2014. Retrieved October 21, 2014.
  29. ^ a b "WWE 2K15 for PC Reviews". Metacritic. Retrieved May 5, 2019.
  30. ^ a b "WWE 2K15 for PlayStation 3 Reviews". Metacritic. Retrieved May 5, 2019.
  31. ^ a b "WWE 2K15 for PlayStation 4 Reviews". Metacritic. Retrieved May v, 2019.
  32. ^ a b "WWE 2K15 reviews for Xbox 360". Metacritic. Retrieved May 5, 2019.
  33. ^ a b "WWE 2K15 for Xbox One Reviews". Metacritic. Retrieved May five, 2019.
  34. ^ a b Dransfield, Ian (November 27, 2014). "WWE 2K15 review". Eurogamer. Retrieved November 27, 2014.
  35. ^ a b Vore, Bryan (October 28, 2014). "WWE 2K15 – Last-Gen Version Left Out In The Common cold". Game Informer. Retrieved October 28, 2014.
  36. ^ Vore, Bryan (November 17, 2014). "WWE 2K15 PS4 Review – New-Gen Version Blows Up In Debut Match". Game Informer. Retrieved November 17, 2014.
  37. ^ Tan, Nick (November 17, 2014). "WWE 2K15 (PS4/XOne) Review". Game Revolution. Retrieved Nov 17, 2014.
  38. ^ Tan, Nick (November 1, 2014). "WWE 2K15 (PS3/X360) Review". Game Revolution. Retrieved Nov 1, 2014.
  39. ^ a b Rudden, Dave (November 17, 2014). "WWE 2K15 review for PS4 and Xbox Ane". IGN. Retrieved November 17, 2014.
  40. ^ a b Rudden, Dave (October 27, 2014). "WWE 2K15 Review". IGN. Retrieved October 27, 2014.
  41. ^ a b Wilson, Ben (May four, 2015). "WWE 2K15 PC review". PC Gamer. Retrieved May 4, 2015.
  42. ^ a b Jones, John-Paul (May 19, 2015). "WWE 2K15 PC Review". GameWatcher. Retrieved May 19, 2015.
  43. ^ a b Halestorm, Bradly (November 28, 2014). "Review: WWE 2K15". Hardcore Gamer. Retrieved November 28, 2014.
  44. ^ Smith, Adam (May 1, 2015). "WWE 2K15 Review". Stone, Paper, Shotgun . Retrieved May 1, 2015.
  45. ^ "WWE 2K". Pocket Gamer. Apr 17, 2015. Retrieved Oct 7, 2015.
  46. ^ "WWE 2K Review: Just a Touch of the Big Time". Gamezebo . Retrieved October vii, 2015.
  47. ^ "Review: WWE 2K for iOS". TechnologyTell . Retrieved October 7, 2015.
  48. ^ "WWE 2K Review". 148apps.com . Retrieved October 7, 2015.
  49. ^ "Is WWE 2K Mobile Worth A Try?". Game Informer . Retrieved December 30, 2016.
  50. ^ Damian Seeto (December 18, 2014). "WWE 2K15 Sales Improve Over WWE 2K14". Assail of the Fanboy . Retrieved October 7, 2015.
  51. ^ Matulef, Jeffrey (Baronial 21, 2015). "Grand Theft Machine series has shipped over 220 one thousand copies". Eurogamer. Gamer Network. Retrieved August 22, 2015.

External links [edit]

  • Official website

Source: https://en.wikipedia.org/wiki/WWE_2K15

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